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Sprite sheets

A texture atlas with every sprite's bounding box overlaid and named

Open a TextureAtlas or SpriteSheet XML and ObjectExplorer draws it: the atlas image with every sprite's bounding box overlaid and named, aligned to the real pixels however the image is scaled.

Hover a box to read the frame name — no importing the sheet into an engine to find out which tile is medievalTile_04.

Next: keyboard shortcuts.

Released under the terms on objectexplorer.com